here's a few tracks that I wrote for a video game. the idea was for it to be a bit of nonsense, played back using the computer's MIDI configuration, an idea that came after a playthrough of Space Quest on a Win95 virtual machine, where the drum sounds were somehow swapped with the piano (hence the piano drums in background 3). we just wanted a general sense of unreliability
background music after the first cutscene
for warping to another dimension, or something
another background track
plays as a pile of objects falls from a closet
an unfinished idea of sloppy nonsense jazz